- Prototope Documentation
- Animator
- Border
- CameraLayer
- CameraPosition
- Color
- Gesture
- Heartbeat
- Image
- Layer
- LayerAnimatorStore
- Math
- PanGesture
- Particle
- ParticleEmitter
- ParticlePreset
- Point
- Rect
- Shadow
- Size
- Sound
- TapGesture
- Timestamp
- TouchSample
- TouchSequence
- Tunable
- View as:
- Swift
- JavaScript
LayerAnimatorStore
See documentation for Layer.animators for more detail on the role of this object.
For now, you can think of this as all the properties that can be animated using dynamic animators
Method reference
-
Variables
-
⚓
public var x: Animator<Double>
-
⚓
public var y: Animator<Double>
-
⚓
public var position: Animator<Point>
-
⚓
public var size: Animator<Size>
-
⚓
public var frame: Animator<Rect>
-
⚓
public var bounds: Animator<Rect>
-
⚓
public var backgroundColor: Animator<Color>
-
⚓
public var alpha: Animator<Double>
-
⚓
public var rotationRadians: Animator<Double>